Tuesday 5 February 2013

Kid Icarus (Nintendo 1987)


In Kid Icarus, you take control of the angel Pit who has to save to goddess of light. It would appear that her evil sister Medusa has taken over Angel Land. Armed with only a bow, you have to make your way up from the underworld where you have been imprisoned, over the surface, through the clouds and finally onto Angel Land for the final showdown. Kid Icarus (together with Metroid) was one of the first games to use the then "new" password system and this made for a much longer quest through larger levels.

The game is pretty old so don't expect great graphics, but it does have lots of enemy sprites and enough variety to keep you interested. Some levels have you making your way upwards through platforms, while other features the more traditional left to right scrolling. You also get to fly in a side scrolling shooter like level in one part and each boss stage is set up like a maze where you have to explore lots of rooms to reach the boss. As I've said the game is pretty long, not to mention tough and you won't be completing it in a hurry. There is a large variety of enemies out to stop you not to mention traps and natural hazards like falling off platforms.

Controls are responsive enough and your character can shoot upwards as well as crouch. There are some doors scattered about that lead to shops where you can buy health and maps. The former which is essential, seeing as your health does not get replenished after each level. Kid Icarus also feature some bizarre elements like being turned into an eggplant by certain enemies which means you can't attack until you've found a hospital to restore you. The sound in the game is pretty average and far from the best that the NES has to offer but I guess it is not surprising for such an early title. Kid Icarus does offer enough variety and innovation to make it worth the effort though and the tough levels will test your skills. It is in my opinion one of the better games of the era.
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