When the peaceful people of the planet Farmel started
exploring the galaxy they were understandable a bit upset when they found eight
planet destroying fortresses in the Yubbart Galaxy. Even worse these living
fortresses were heading right for them and seem to have the intention of using
their planet for fuel. After a direct assault fails they decide to send in
their hero, Hal Bailman to infiltrate the eight fortresses and destroy their
central reactors.
Air Fortress is actually two game styles in one game. First
you have to make your way through the air base on your space ship blasting
everything in sight and picking up bomb and energy tokens. Take one hit and you
die and although you continue where you left off, if you die three times it is
game over. Once you reach the airlock Hal hops off and enter on foot. The
interiors of the fortresses are like mazes that you have to traverse in your
search for the reactor. Once this is blown up you only have a small amount of
time to locate the exit before moving on to the next fortress.
The graphics in the game is nothing special but overall it's
not too shabby. The spaceship design is a bit dodgy though. The side scrolling
shooter graphics is pretty average and nothing really special happens outside.
Once inside things look marginally better with lots of weird enemies and
strange traps. You can fly around inside the structures but every movement you
make detracts from your energy. This replenishes once you stand still but if
you are hit it will go down permanently. This makes it vital that you gather as
much energy as possible outside. Your bombs are also limited and are needed to
destroy the reactors. Without it you'll have a tough time destroying the
fortress.
The sound in the game is average with nothing exceptional or
annoying happening and the sound effects is likewise pretty tame. Controls are
pretty responsive and the way gravity affects your actions inside the
fortresses is novel. This means if you fire a shot your momentum will propel
you backwards and lots of traps are designed with this in mind. You get a
password when you die that will restart you at the beginning of the fortress
you've died in and overall the game isn't all that hard.
My only fault with the game is that I really hate these types
of maze games and as such the game wasn't all that fun to me. There is nothing
wrong the game though and it has a few good ideas so if you don't mind getting
lost and having to map out sectors then by all means go for it. The game has
surprising depth for such a simple looking game and it looks like it can
provide quite a challenge later on. If you're anything like me however the
confusing maze layouts will have your more bored and confused than entertained
and you might want to stick with something else. Not a bad game just not my
type of adventure.
[6]
No comments:
Post a Comment