Showing posts with label Chunsoft. Show all posts
Showing posts with label Chunsoft. Show all posts

Monday, 4 March 2013

Dragon Warrior 2 (Chunsoft 1990)


After saving the world at the end of Dragon Warrior the hero and the princess left and started their own kingdom. Peace reigned and everyone was happy. The happy couple had three children who each got their own lands to rule. Under their fair and just rulership the land enjoyed peace for 100 years before trouble started again. This time an evil sorcerer called Hargon attacked Moonbrooke Castle in his plans to use the dark gods for world domination. Fortunately a lone solder escaped the carnage to warn the king of Midenhall. Unfortunately the king is far too old for questing but luckily his heir is on hand to save the world.
 
What this all boils down to is pretty much saving the world by finding five artefacts and killing the bad guy. Fortunately Dragon Warrior 2 has some minor improvements that will make the game more fun to play for fans of the first part as well as please newcomers. It's still not up to Final Fantasy standards but at least Enix bothers to translate their games, something Square wasn't very interested in during their early days. The bad news is that the graphics remain pretty much the same as the original with only a few improvements here and there. Seeing as the first game already had dated graphics this does not make for a very visually impressive game. The gameworld is many times larger than the original though so the game packs a far greater challenge.

The biggest change from the first game is the addition of party members. You can now have two other members in your party to help you in your quest. Of course, this means that you'll no longer fight single enemies but can be attacked by large groups of monsters. Although your main character is a warrior and cannot use any magic, his companions can and the game packs a few new spells to make life easier for you. The interface has also been cleaned up a bit and while remaining pretty much the same as in part one most of the more tedious aspects has been improved. You no longer have to use a command to use stairs for example. You also no longer have to worry about torches as all the caves and dungeons are well lit. You can still only save at certain spots but now almost every town and castle has a save spot so you don't have to backtrack vast distances to save your game. If you're really lucky you can also lay your hand on a potion that enables you to save anywhere. This can only be used once and the potions are very hard to come by so don't rely on them.

Buying and selling is still a bit annoying as you have to buy or sell items one by one but at least the shopkeeper will tell you if an item you want to buy can be used by a character. This saves a lot of buying useless equipment hassles. Just to add a little bit of spice to the game you can now also play some lottery mini-game if you find the tickets. Winning can reward you with some very neat prizes although it's not very easy. There are also lots more puzzles and quest than there was in part one although things can still get pretty tedious at times.

The sounds in the game are still very annoying and after a few hours of play can seriously get on your nerves. A bit more variety would have helped a lot. Not all the tunes are bad but you hear them so much that they really start to grate. Sound effects are still pretty much non-existent  Controls are the same as the previous game and it still felt very stiff to me. The cleaner interface made for less cumbersome actions but it's still not perfect. You do get to travel around in a boat due to the larger gameworld but the hordes of random encounters can sap your fun very rapidly.

The game has a decent enough storyline but the formulaic gameplay doesn't make for a very compelling experience. Most of the time finding the items is a bit tedious due to the amount of random encounters and some of the clues can also be very obscure. I played the game for more than twenty hours to acquire all the crests and items, but then couldn't find the final bosses hidden castle. My only clue was that it's hidden somewhere peaceful. Having to fight every second step also sucks the fun right out of the game.

If you enjoyed the first game and can put up the dated look then Dragon Warrior still has a lot to offer. The gameplay is much better than the first part and there are quite a few parts in the game where you have to puzzle things out. You also get to visit some familiar locations and the dialogue is still sometimes entertaining. Having allies also makes for tougher battles and there are now loads more creature types to battle. Overall, the game packs enough improvements to make it worthwhile for fans of the genre. 
[8]

Friday, 8 February 2013

Dragon Warrior (Chunsoft 1989)


The world of Alefgard was cloaked in darkness until a brave warrior used an item called the Ball of Light to drive off the forces of darkness. After this, a period of peace lasted for many generations until one day the Ball of Light was stolen by an evil wizard calling himself the Dragonlord. This resulted in evil flooding back into the world and monsters roaming everywhere. The people start looking for a hero to bring back peace again and it just so happens that you are a descendant of the original hero. Looks like it's time to go on a quest again.

It's about time that Dragon Warrior got an English conversion. This game came out way back in 1986 in Japan under the title Dragon Quest and it's only now three years later that the game reached western shores. Thankfully the game was given some minor graphical improvements but overall it still looks pretty dated. Unlike other Role Playing Games you play through the entire game by yourself and have no help from party members. You still have some weapons and items to use as well as magic spells to cast. The game reminded me a lot of some of the earlier Ultima titles with a similar world map and town layout. Your quest to retrieve the Ball of Light and defeat the Dragonlord ultimately boils down to finding items to allow access to his castle and gaining enough experience to survive the final showdown. There are very little puzzles in the game and most of the time you're just fighting random creatures or looking for a certain item.

The game has only a few towns and even less dungeons so it's pretty hard to get stuck or lost. There are a few obscure parts where you have to find an item that's quite well hidden but overall there's nothing here to really tax the brain cells. The gameplay is quite simplistic but that's hardly surprising for such an old game. The game has a bit more animations than the original and maybe a bit more color here and there but overall the game looks pretty much the same as the three year old Japanese version. Only a few sprites seem to have been changed here and there and as far as I can tell the game plays exactly the same.

The music in the game is quite good although a bit more variations in the tunes would have been nice. Don't even expect to hear sound effects though. Controls are the usual RPG fare although Dragon Warrior seems to like its menu system a bit more than other similar games. Where you usually just have to walk over stairs to go up and down in this game you have to stand on the stairs and then go into the menu to choose the "stairs" option. Likewise with doors that are locked. This can be pretty annoying at first but you'll soon grow used to it.

Playing as a single character instead of a group means you have fewer people to worry about but combat can also be a lot tougher. There is only one place in the entire game where you can save and this is at the castle. This means you have to trek all the way back there each time you want to switch off. Fortunately the gameworld isn't that big and you have a few items and spells to get you there faster. Dying also dumps you back here although you do lose some money as a penalty.

While Dragon Warrior doesn't come close to the Final Fantasy series it's still challenging and interesting enough to warrant a play. Hard-core role playing fans will enjoy the challenge although it has to be said that gaining levels takes quite a long time. The game is also quite slow paced and there is virtually no plot revelations or twists while you play. The game can also become quite tedious at times as you slog your way through armies of monsters to reach a location. A few more boss monsters, some new story elements and a few other minor improvements and Dragon Warrior could have been a classic. As it is, it is still a solid and entertaining title. 

[8]